Magic and bows give up part of their niches and are now included in the triangle, making it easier to kill magic/bow users and vise versa. The triangle is more complex, more weapons are more "effective" against more weapons. Similarly, because of their lesser Res, WRs are more affected by magic. IS has historically been dynamic and has been finessing around with the weapon triangle throughout the series, from the potency of WTA/WTD to having magic have its own triangle. Bows beat Lances because of their strength against Fliers, and Fliers usually wield Lances. Right: At disadvantage. How do you get it? Article by Know Your Meme. Also I'm fairly new here so sorry if someone already posted a topic like this! It's also just as likely that IS will double down on the new triangle, and all the classes no one uses, and FE15 will be similar to Fates. Fire Emblem: Fire Emblem: Der Name der Videospielreihe, um die es hier geht. Fire Emblem: Fates. The problem with memorizing it is that you encounter it so rarely since mage v mage combat in PoR is nearly pointless, so it doesnt drill into you like the weapon one. Dude. I don't get your point. Looks like you're using new Reddit on an old browser. Thunder magic is the most powerful but least accurate, like axes. PKs also use Lances, which are weak to axes. View Full-sizeSee how drastic the accuracy difference is? So it's bad when the weapon triangle undermines pre-existing relationships between classes, and it's also bad when the weapon triangle reinforces those relationships? New comments cannot be posted and votes cannot be cast. I havent heard that many thoughts on it, so what do you guys think? And a nice coincidence! Unlike previous games, all weapons (spare staves and rods) have infinite durability. It essentially works … Departing from previous entries in the series, Fire Emblem Fates features a new version of the iconic weapon triangle. Axes and Bows: no nifty saying for this, but it helps to remember that (in worlds where you can't miraculously make them out of solid steel) you need wood to make bows and arrows. Pavise Cooldown: 3 Reduces damage from an adjacent foe's attack by 50%. S>A>L>S and B>H>T>B. I remember the original triangle the same way. Or because sword-users tend to be more elegant/graceful than most, and magic-users use books to kill you, and that's civilized as fuck. Lances beat Magic due to the Pegasus Knight's typical role as a Mage hunter (high Res and Move). Magic VS Knights, magic is supposed to be strong against armor. You were born into Hoshidan royalty, but raised by Nohrian royalty. The Weapon Triangle, which has been a mainstay in the Fire Emblem series since 1996, will see a reform in the upcoming Fire Emblem If for 3DS, the latest issue of Famitsu reveals. The series currently spans 16 games, two crossover titles and a mobile game. Yeah I know It'll show the arrows when you are planning to attack, I'm more concerned with defense (i.e. For Fire Emblem Fates: Conquest on the 3DS, a GameFAQs message board topic titled "New Weapon Triangle". Huh. The major choices in the game revolve around who Corrin wishes to align with throughout the story. How does everyone like the new vamped up version of the weapon wheel/triangle? In Fates , there is a rock-paper-scissors… The weapon triangle is very simple, but plays a big role in the Fire Emblem series, since its introduction during Fire Emblem: Seisen no Keifu. All trademarks are property of their respective owners in the US and other countries. To accommodate this change and vice versa, there is a new weapon type, Hidden Weapon, which encompasses weapons that are easily concealed, such as knives and shurikens. Secondly, the weapon triangle, which has been present since Genealogy of the Holy War, has been significantly revamped. Example of the Weapon Triangle Because lightsabers = swords and the force = magic. Juni 2015 veröffentlicht, während es in Nordamerika am 19. The following is a list of weapons in Fire Emblem Fates. Anyway, I'd really like to play Fates without having to have a chart next to me all the time to refer to, so I was wondering if the people who are playing the Japanese version are finding it intuitive or have thought of interesting ways to remember it. Fates' weapon triangle has been probably the most dramatic change of the weapon triangle in its inclusion of three more weapon types to the standard Sword>Lances>Axes>Swords. and wind can put out fires but also make them stronger, depending on the amount of wind and size of the fire so...?". It's like... it doesn't make sense at all. All tomes remain compounded into one weapon rank. Magic beats Bows because they've always been able to counter Bows' niche as well as hit Bows where counters are impossible. Search and find more on Vippng. Lances and Hidden Weapons: "the long and short of things." Swords have an advantage over Axes but are weak against Lances. Check out our Fire Emblem: Three Houses weapon triangle guide to see whether or not the classic rock-paper-scissors battle system has returned. Or even why hidden weapons get beat by axes. Beyond that, the green/red arrows are still shown. Beginning with Fire Emblem: The Binding Blade, the weapon triangle system may positively or negatively influence the damage output of participating combatants, depending on whether they have the advantage or disadvantage (respectively).In general, sword users have an advantage over axe users, axe users over lance users, an… With an axe. Corrin is allegedly a blood descendant of the Hoshido family, however, Corrin was kidnapped by Garon and placed into the care of the Nohr royal family. All rights reserved. You'll probably memorize it quickly because it's useful, and the fundamental axe/lance/sword triangle is intact. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. By using our Services or clicking I agree, you agree to our use of cookies. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. Depending on which game, the mechanics of the Weapon Triangle may change. It's very likely that the existence of hidden weapons and the new triangle was implemented in order to accommodate for IS' goal of having a ton of distinct and exclusive classes for each path, which is why we see all these sort of filler classes i.e Blacksmith, Obligatory mixed class, etc. Skills learnable at 5★: Ruby Sword+ Mt: 12 Range: 1 If unit has weapon-triangle advantage, boosts Atk by 20%. I figured most of this on my own a while back, hope it helps. What's changed: Magic and bows give up part of their niches and are now included in the triangle, making it easier to kill magic/bow users and vise versa. all the classes no one uses, and FE15 will be similar to Fates. Das Spiel wurde in Japan am 25. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. If unit has weapon-triangle disadvantage, reduces Atk by 20%. On my most recent playthrough of PoR the obvious finally occurred to me that the magic triangle lines up with the weapon triangle (wind/swords most accurate least powerful, axes/thunder, most powerful, least accurate, fire/lances middle) so maybe i'll remember it based off that. 43. Players who have only played Fire Emblem: Awakening will not know about the Magic Triangle, but the Weapons Triangle is still a familiar concept. I'm not sure of a good way to remember the Fates weapon triangle, but I read up on a possible way to remember the Anima triangle: Comparing each type of magic to its equivalent weapon. The weapon triangle is a staple of the Fire Emblem franchise but it came into being later in the franchise, and was utilized in most Fire Emblem games that were released in the west. This would make magic unbalanced if it remained outside a triangle. With this shirt, you’ll be unable to forget where exactly tom… • Millions of unique designs by independent artists. I really hope this new triangle becomes a staple of the series. Lots of Fire Emblem Warriors info has surface via Famitsu as well as the game's website. Fates is a huge game not huge enough to fill one cartridge apparently with clear and distinct paths, all with their exclusive shit. For the original triangle, I always thought about "fast swords outmaneuver slow axes, axes can break lance shafts, and lances can attack while staying at a distance from swords." Above all though, no matter what the triangle in question is, don't ever forget that the weapon triangle always loses to Frederick. Oxygen ignites fire. Unfortunately, I don't have tips on the new triangle in Fates (I barely remember it myself). Once you have one … Tomes are still really good and Bows are still underpowered, but I feel like it's less egregious. IS went further to make the new weapon system understandable: weapon icons are color-coded to help you understand what trumps what. New comments cannot be posted and votes cannot be cast. For magic, it's the WTF triangle: W(ind) > T(hunder) > F(ire). Hidden Weps beat Magic because they want revenge for Tellius treating them like shit. In the classic Fire Emblem games, players had the basic Weapons Triangle (Sword > Axe > Lance > Sword), and the Trinity of Magic (Anima > Light > Dark > Anima). "FE9" für Fire Emblem: Path of Radiance. I would understand if there was 2 triangles. IS' solution to this was obviously putting in magic into a triangle, of course, but having an anima/light/dark triangle along side the sword/lance/axe triangle in the context of Fates would be very convoluted. A subreddit to discuss the Fire Emblem series of games, and associated media. Next Round of Updates- Weapon Triangle. Let's try and come up with some new mnemonics for remembering how it works. A video about some of the new features in the new Fire Emblem game. ". Wind/thunder/fire still trips me up because I think "lightning starts fires so...is it weak or strong to it? Like previous games in the series, Fire Emblem Fates features a "weapon triangle" – a system where certain weapons have advantages over others. Press J to jump to the feed. They also use Axes, which are weak to swords. Anyways, I remember the new paired weapon part of the triangle in a variety of stupid, roundabout useful ways: Swords and Magic: "More elegant weapons for a more civilized age." Bows VS Knights, is supposed to ping off their armor, not be strong against it. See more 'Brawl In The Family' images on Know Your Meme! Anima is stronger than light, light stronger than darkness, and darkness stronger than anima. Wind magic is the weakest, yet most accurate type of magic, like swords. Es ist das 14. Fire Emblem Fates ist ein Strategie-Rollenspiel für den Nintendo 3DS, welches vom Nintendo-Studio Intelligent Systems entwickelt und von Nintendo veröffentlicht wurde. But for Wind > Thunder > Fire, just remember the thing with the wind blowing out fire, and then remember that Fire Emblem is weird sometimes, and reverse it. Weapon Triangle . I love it personally, the colors makes it way HP KP: Health Points: Kraftpunkte: Die Lebensenergie einer Einheit. Also, I'll admit that the Anima triangle tripped me up too for the same reason, although it was mainly because I was trying to apply Pokemon logic to it. In Fates, the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes. Servant and Ninja are the only two classes that use the new weapon type, so they're the only ones that need to be kept around, but they're also quite popular. knowing somebody will get attacked by a tome, bow, and lance in the enemy phase and not knowing the best weapon to equip) Although I am hoping that since its always there I'll memorize it without any tricks. Axes and bows have the most might in Fates. / Of course, Fire Emblem Fates threw a curveball in your memorization. And why lances beat tomes. And … Oooh, thats a good one too! It just made sense to me whether or not it did in real warfare. A subreddit to discuss the Fire Emblem series of games, and associated media. Thus, Bows/Axes > Lances. You’ve had the weapon triangle memorized by heart ever since it was introduced in 1996, so you though you’d be good to go for the rest of your life. A unit having the weapon-triangle advantage in a specific combat receives +20% to its attack value in the damage calculation. Once you have one link, the other two become self-explanatory. Axes trump Lances but lose to Swords. Being at a triangle advantage against an enemy means that the enemy is at a disadvantage, and will suffer -20% to its damage output, making the weapon triangle a significant factor in combat. Deception clouds Insight (Hidden beats Magic), Insight Anticipates Perception (Magic beats Bows), Perception Unmasks Deception (Bows beat Hidden). 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