She also gains a +4 bonus on saving throws against divination effects. While most swashbucklers prefer their battles up close, others prefer dealing death from a distance. Archetypes Archetypes are an important rules component in Pathfinder Second Edition, and while the Core Rulebook has rules for only the 12 multiclass archetypes, there is plenty of room for additional archetypes in the future. Daring Infiltrator. At 10th, 15th, and 20th levels, these bonuses against a studied target increase by 1. Disrupting Counter (Ex): At 3rd level, when an opponent makes a melee attack against her, she can spend 1 panache point to make an attack of opportunity against the attacking foe. If she succeeds at the check, the target obeys any reasonable orders she gives as it would those of an actual superior in the situation. While the mouser is within a foe's space, she is considered to occupy her square within that foe's space. Flying Blade Training (Ex): At 5th level, a flying blade gains a +1 bonus on attack rolls and damage rolls when using daggers or starknives in combat. Paizo Archetype Tier List Last Updated: 2020-December-11 Paizo Forum Thread Links to documents:\u000BIf you are having trouble with the hyperlinks, scroll down. This deed functions as the swashbuckler's targeted strike deed, but the flying blade can also use this deed when making ranged attacks with either a dagger or a starknife as long as the target is within 60 feet of the flying blade. Pathfinder RPG Advanced Class Guide. In the hands of a trained warrior, a well-sharpened blade is deadly regardless of size. SHAMAN SKALD. If the attack hits, the opponent takes a –4 penalty on all attack rolls until the end of its turn. Six all-new swashbuckler archetypes, including the daredevil, the … The Swashbuckler has the ability to serve as a Face and a Striker, but could be turned into a Defender with a few feats. Two-Weapon Finesse (Ex): A picaroon gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons. Inspired blades use the science and geometry of swordplay to beautiful and deadly effect. Students of these schools are notoriously competitive, and street-corner duels at dawn and dusk are a constant of Restov life. With moonlight stalker feint you can even feint without giving up most of your full attacks. Rapier Training (Ex): At 5th level, an inspired blade gains a +1 bonus on attack rolls with rapiers and a +2 bonus on damage rolls with rapiers. Using this deed does not provoke an attack of opportunity. Each has its strengths of course. Quick Guide to the Swashbuckler. Cat's Charge (Ex): At 11th level, as long as a mouser has at least 1 panache point, when she charges a foe whose size is larger than her own, the mouser can end her charge in any space she can reach, not just the closest space. HUNTER INVESTIGATOR. Precise Strike and Challenge stack a lot of damage, so that's a compelling argument for Daring Champion. As an immediate action, she can expend one use of charmed life to gain a bonus to her AC equal to her Charisma modifier (minimum 1). The Pathfinder Advanced Player's Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! This ability replaces swashbuckler weapon training. This deed replaces targeted strike. Once this disguise has been chosen, it can't be changed. Authoritative Bluff (Ex): At 11th level, a daring infiltrator can spend 1 panache point to reroll a Bluff check after the roll is made but before the result is revealed. An inspired blade is both a force of personality and a sage of swordplay dedicated to the perfection of combat with the rapier. So, For a dex based swashbucklery type would you pick the actual Swashbuckler class? As Tiny you can occupy square of enemy which triggers the benefits of the Mouser Underfoot Assault deeds (adjacent allies get +4 AC and trigger flanking). Buckler doesn't use a hand, but grants 1 shield AC, and can be enhanced like a normal shield. Start with Mouser Swashbuckler 1, then Lore Warden 1 to get Slashing Grace, then Scaled Fist Unchained Monk 1, then Divine Hunter Paladin 2, then 6 levels of Swashbuckler. A mysterious avenger can discard this connection to a target as a free action, allowing her to study another target in its place. Underfoot Assault (Ex): At 1st level, if a foe whose size is larger than the mouser's is adjacent to her and misses her with a melee attack, the mouser can as an immediate action spend 1 panache point to move 5 feet into an area of the attacker's space. This deed replaces dodging panache. Also, as long as she has at least 1 panache point, when she successfully aids another with a Disguise or Stealth check, she grants the subject a +4 bonus on the skill check instead of the normal +2. At level 11, it looks something like that: Att: +25/+25/+25/+20/+15 (BAB +11, Dex +9, WF +1, Magic +2, SWT +1, Size +2, Haste +1, FD -2) +2 Agile Sanpkhang 1D2+27 (17-20/x2) (Dex +9, Magic +2, Prec +7, SWT +1, Spec +2, RS +6), AC: 41 (Armor +4, Dex +9, Dodge +3, Cha +5, Size +2, FD +10, Haste +1, RS -3), BAB: Base Attack Bonus WF: Weapon Focus SWT: Swashbuckler Weapon Training PS: Piranha Strike RS: Risky Striker Spec: Weapon Specialisation Prec: Precise Strike FD: Fighting Defensively. Some of these swashbucklers work to undermine evil organizations, while others are master thieves or mysterious assassins. This movement does not count against the mouser's movement on her next turn, and it doesn't provoke attacks of opportunity. Musketeer Instruction (Ex): At 1st level, a musketeer gains the benefits of the Weapon Finesse feature with the rapier (this counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites), as well as both Rapid Reload (musket) and Gunsmithing as bonus feats. She must take the result of the second roll, even if it is lower. Thank you! Flying Blade Mastery (Ex): At 20th level, when an attack that a flying blade makes with a dagger or a starknife threatens a critical hit, that critical hit is automatically confirmed. Press question mark to learn the rest of the keyboard shortcuts, Grippli Cavalier/Rogue/Swashbuckler/Paladin/Monk. Daring Infiltrator (Archetype) Not known for their flashy entrances or for standing out in a crowd, a daring infiltrator uses stealth, disguise, and ruthless guile to pursue her goals. This deed replaces opportune parry and riposte. The mysterious avenger then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against that opponent, a +1 bonus on weapon attack rolls and damage rolls against it, and a +1 bonus to the DCs of any deeds used against that opponent. This deed replaces kip-up. This deed replaces menacing swordplay. This deed replaces swashbuckler initiative. Archetype Swashbuckler. Secret Identity (Su): At 3rd level, a mysterious avenger's force of personality and dedication to her cause give her the ability to keep her true identity secret, even from magical prying. The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further! This replaces the swashbuckler's alignment. Panache: Unlike other swashbucklers, a flying blade regains panache only when she confirms a critical hit or makes a killing blow with a dagger or a starknife. The Pathfinder Advanced Player’s Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! Quick Steal (Ex): At 3rd level, as a swift action the mouser can spend 1 panache point when she hits a foe whose size is larger than her own with a light or one-handed piercing melee weapon to attempt a steal combat maneuver check against the creature she hit. Unlike other swashbucklers, an inspired blade regains no panache from scoring a killing blow. ARCANIST. At 9th level and every 4 levels thereafter, the bonus on attack rolls and damage rolls increases by 1, and the range increment increases by 5 feet. This deed replaces menacing swordplay. In addition, at each such interval, a mysterious avenger is able to maintain the bonuses against an additional studied target at the same time. The cavalier has the edge for damage(especially as a str base with bladed brush), paladin has durability, swash has more tricks. Paizo, Inc. - Swashbuckler Archetypes. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. This ability alters the swashbuckler's weapon proficiencies. Multiclass Archetypes Alchemist, Barbarian, Bard, Champion, Cleric, Druid, Fighter, Investigator, Monk, Oracle, Ranger, Rogue, Sorcerer, Swashbuckler, Witch, Wizard Other Archetypes Acrobat Dedication Feat 2 Source Advanced Player's Guide pg. This ability replaces the swashbuckler's weapon proficiencies. If she has the Rapid Reload feat or is using an alchemical cartridge, she can instead reload a single barrel of the weapon as a free action each round. The Swashbuckler's archetypes seek to add interesting new fighting mechanics to the Swashbuckler's already considerable prowess. Charmed Life (Ex): This is exactly like the swashbuckler’s ability of the same name, except that the swaggering buccaneer can use this ability once per day at 6th level, plus an additional time per day every four levels thereafter, to a maximum of four times per day at 18th level. It's often paired with the Vexing Dodger Unchained Rogue archetype but I chose a different root to leverage charisma as much as possible. Advice: Search Thread Search this ... Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber . Alignment: A mysterious avenger must be of a good alignment, and must be dedicated to the protection of the good and the powerless under her care. Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu! Avenger Finesse (Ex): A mysterious avenger gains all of the benefits of the swashbuckler's finesse class feature, and gains the ability to use a whip in place of a light or one-handed piercing melee weapon for all swashbuckler class features and deeds. Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu! If you want to play a Rogue, they already have a class for it. With a team of extremely dedicated and quality lecturers, pathfinder swashbuckler weapon training will not only be a place to share knowledge but also to help students get inspired to explore and discover many creative ideas from themselves. Mystic Corsair (Swashbuckler Archetype) Azatariel; Arrow Champion; Wildstrider; Bravo; Dashing Thief; Corsair; Courser; Daring Infiltrator; Falcata Swashbuckler; Flying Blade; Guiding Blade; Inspired Blade; Mouser; Musketeer; Mysterious Avenger; Noble Fencer; Picaroon; Veiled Blade; Whirling Dervish; Shaman; Skald; Unchained Classes; Prestige Classes; NPC … It's often paired with the Vexing Dodger Unchained Rogue archetype but I chose a different root to leverage charisma as much as possible. Bonus Feats: In addition to combat feats, a daring infiltrator's bonus feats at 4th, 8th, 12th, 16th, and 20th levels can come from the following list: Alertness, Antagonize, Cosmopolitan, Deceitful, Deft Hands, Disarming Threat Deed, Persuasive, Prodigy, and Skill Focus. Source Adventurer's Guide pg. She gains a +4 bonus on Disguise checks for a single disguise of her choice, typically her avenger persona. In addition, upon reaching 4th level and every 4 levels thereafter, a swashbuckler can choose to learn a new bonus feat in place of a bonus feat she has already learned. Rakish Audacity Inspired Strike (Ex): At 11th level, an inspired blade can spend 1 panache point when making an attack with a rapier to gain an insight bonus on that attack roll equal to her Intelligence modifier (minimum bonus +1). The panache cost of this deed cannot be reduced by abilities such as Signature Deed. It would work with flurry as you can flurry with only one weapon except flurry only works with unarmed strikes, weapons from close group, and monk weapons. You move faster, with or without panache. Cookies help us deliver our Services. As a Swashbuckler, you don’t prize Strength nearly as highly as other combat-oriented classes, so +2 Charisma and +2 Dexterity for -2 Strength is pretty great for you. Panache: Unlike other swashbucklers, a picaroon regains panache when she confirms a critical hit or makes a killing blow with a light or one-handed piercing melee weapon or a one-handed firearm. I’d say virtuous bravo makes the best swashbuckler. Using this deed doesn't provoke attacks of opportunity. This ability alters panache. Mousers trade Opportune Parry and Riposte which, full disclaimer, is a very good deed for Underfoot Assault which allows them to enter opponent space by using a panache point when the opponent misses them and gives flanking and AC bonus to adjacent allies when in opponent space. During your turn, if you make a melee attack against a creature, that creature can't make opportunity attacks against you for the rest of your turn. This deed replaces opportune parry and riposte. Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites. 1 Also Called 2 Properties 3 Associated Powers 4 Flaws/Weaknesses 5 Example Characters Swashbuckling Adventurer The user is a swashbuckler, someone who specializes in finding and recovering valuable treasures and artifacts. When an inspired blade hits with an attack augmented by inspired strike, she can spend 1 additional panache point to make the hit a critical threat, though if she does so, she does not regain panache if she confirms that critical threat. It's a fantastic archetype for small races e.g. Instead of the normal conditions that can be applied with dirty trick, this deed can only stagger the target if the check is successful. By using our Services or clicking I agree, you agree to our use of cookies. My experiences are similar to SuperBidi, at level 7 I was finding failures to gain panche were farly rare. Inspired Panache (Ex): Each day, an inspired blade gains a number of panache points equal to her Charisma modifier (minimum 1) plus her Intelligence modifier (minimum 1), instead of just her Charisma modifier. To leverage that even more, you can dip two levels of Brawler -- I like the flavor of Battle Dancer. The mouser can move within her foe's space and leave the foe's space freely (and without provoking attacks of opportunity), but if the foe attempts to move to a position where the mouser is no longer in its space, the movement provokes an attack of opportunity from the mouser. Quick Clear (Ex): At 3rd level, as a standard action the picaroon can spend 1 panache point to remove the broken condition from a single one-handed firearm she is currently wielding, as long as the firearm gained that condition through a misfire. Furthermore, the critical modifiers of daggers and starknives that she wields increase by 1 (×2 becomes ×3, and so on). At 10th level, a mysterious avenger can study an opponent as a move or swift action. To do that, we need you to create characters using these classes and give them a try. Precise Throw (Ex): At 3rd level, as long as she has at least 1 panache point, a flying blade can use her precise strike with a thrown dagger or starknife as long as the target is within 60 feet of her, and she increases the range increment of these weapons by 5 feet. Class Skills: A daring infiltrator gains Disguise and Stealth as class skills, but does not gain Diplomacy, Perform, and Profession as class skills. If she ceases to be good or betrays those she was sworn to protect, she loses her secret identity and greater charmed life class features. Of damage, so that 's a compelling argument for daring Champion, bonuses... Make the swashbuckler 's archetypes seek to add interesting new fighting mechanics the... 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A thrown dagger or a starknife to ignore all range increment penalties on that ranged attack at.... In attempts to uncover her secret identity feat for CQC style, especially Opportune... To see progress after the end of each module a free action, allowing to... Swashbuckler levels are considered fighter levels for pathfinder swashbuckler archetypes guide purpose of meeting combat feat prerequisites, 2014 at 12:11 am SuperBidi! Guide playtest can deal bleed damage as part of an attack of opportunity be. Was finding failures to gain a +5 bonus on Disguise checks for a dex based swashbucklery would! Weapons, as well as one-handed firearms other swashbucklers, an inspired blade gains panache! Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites was finding failures to panche!