All of the values start at 1 and you’ll be able to assign points until you hit level 50. Your non-explosive heavy guns now do +15% damage. Duration refreshes with kills. : Your one-handed melee weapons now do +10% damage. (No PvP), Gain a 18% chance to deflect back some of enemies' ranged damage. The following Agility Perk Cards are arranged by the level that you acquire them as you play through Fallout 76. : Your one-handed melee weapons now do +15% damage. Last updated on November 20th, 2018. Your rifle attacks have a 15% chance of crippling a limb. : Players you revive come back with improved health regen for 30 seconds. Perk Card Pack is a special item in Fallout 76 (FO76). As revealed at the Fallout 76 panel broadcast during this year's Quakecon, Fallout 76 will feature a progression system that uses perk cards to build out a player's character. All the perk cards in Fallout 76 You’re probably here to find all the perk cards in the game, so here’s the grit of this guide – the full perk card list. Weights of all Chems (including Stimpaks) are reduced by 60%. The feature was heavily tested in the game's public test server, and was originally intended to be a part of The Legendary Run update before being pushed back to One Wasteland For All. P. 1. (No Power Armor): Carry junk to gain up to 30 Damage and Energy Resistance. (No Power Armor), Sprinting consumes 30% fewer Action Points. Guns break 20% slower and you can now craft Tier 2 guns (Plans required). Has anyone had the issue of a perk card they've received from a pack disappearing? All Power Armor parts and chassis weights are reduced by 75%. Each perk card costs points in its SPECIALattribute to equip. The Mysterious Stranger appears so much in V.A.T.S., he knows you by name. : Heavy Guns reload 30% faster. Will the autopick work on player camps? Each pack contains 4 cards, some of which may be level-locked (These perk cards require a minimum level to be equipped and will display a padlock and the level needed to equip them). Nuka-Cola products are now three times as beneficial. Save a loadout for it! You can now craft advanced Power Armor mods. All food satisfies hunger by an additional 75%. : Your two-handed melee weapons now do +20% damage. Legendary perk cards refer to the 16 powerful passive abilities players have. Bloodpacks greatly satisfy thirst, no longer irradiate, and heal 150% more. Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger. How to Share Perk Cards in Fallout 76 In Fallout 76, players are free to explore the wasteland of West Virginia at their leisure. : Your punching attacks now do +15% damage. Strength is a measure of your raw physical power. Your attacks ignore 75% armor of any insect. (No Power Armor), Your automatic pistols now do +10% damage, Your automatic pistols now do +15% damage, Your automatic pistols now do +20% damage. : You no longer take Rad damage from swimming and can breathe underwater. Sprint 10% faster at increased AP cost when your health is below 40%. : Stimpaks restore 30% more lost Health. This time, however, Perk Cards can actually be … V.A.T.S. You can repair armor and Power Armor to 130% of normal maximum condition. Gain a 6% chance to instantly reload when your clip is empty. SPECIAL perks are now determined by cards. Question. Gain +1 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. Gain +2 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. : Sprinting consumes 30% fewer Action Points. : Action points generate 15% faster. Perk Card Pack Locations. : Bloodpacks greatly satisfy thirst, no longer irradiate, and heal 150% more. All Perk Cards belong to a SPECIAL category, and you have a "deck" of available cards that are used by slotting them into your SPECIALs, based on how many SPECIAL points you have. Your ranged sneak attacks do 2.15x normal damage. All food satisfies hunger by an additional 25%. Shotguns now weigh 90% less and you reload them 30% faster. Fallout 76. However, the player must have a Charisma point level that is at least 3 times the rank of the perk card that is to be shared, regardless of what SPECIAL attribute the shared perk card belongs to. The negative effects of your mutations are reduced by 50%. : Heavy Guns reload 20% faster. Stimpaks may generate edible meat tissue. You can repair armor and Power Armor to 200% of normal maximum condition. Crafting Power Armor now cost fewer materials. You are 30% less likely to catch a disease from the environment, You are 60% less likely to catch a disease from the environment, You are 90% less likely to catch a disease from the environment. Drinking any liquid has a 30% reduced chance to cause disease. Your limb damage is completely eliminated. Your crafted energy guns have improved durability. Perk Cards are a new system in Fallout 76 that replaces the traditional Perk system fans have gotten accustomed to in previous Fallout entries. 40% chance to find extra first aid Chems when you "Search" a chem container. You can repair armor and Power Armor to 160% of normal maximum condition. : When you are on a team, you and your teammates gain 10% more XP. Perk Cards may be obtained by two separate means: The first way of collecting Perk Cards is through leveling up a specific SPECIAL stat, which grants the player one perk card of the specific pool of that stat. All food satisfies hunger by an additional 50%. (No Power Armor): Gain +30 Damage and Energy Resistance while sprinting. These cards enable players to unlock Perks and thus construct their Builds. (No Power Armor). Minor changes: Opening the Perk Card menu will now default to the card selection screen and will never (improperly) show you the PVP tutorial if you are over level 50. RELATED: Ranking Every Fallout Game From Worst To Best Cards can be swapped at any time to allow for flexible builds, but the S.P.E.C.I.A.L. Archived. Players will also receive perk card packs at level 4, 6, 8, and 10, and then every 5th level. You're half as likely to get addicted when consuming Chems. If the player enters Nuclear Winter with their Adventure/Survival mode character, they will retain all of their SPECIAL point allocations but lose all of the passive stats that go along with them. To rank up a Perk Card in Fallout 76, you need to have at least two of the same Perk Card. Perk Card List & Stats. has a chance to fill your Critical meter. Fallout 76 Perks. They can increase damage of a certain weapon, allow you to hack or pick locks, increase defense, and much more. Contributions to Fextralife Wikis are licensed under a, To increase a Perk's rank you need to combine it with a duplicate, which is obtainable through, The first way of collecting Perk Cards is through leveling up a specific, The second way of collecting Perk Cards is getting a. How to Share Perk Cards in Fallout 76 In Fallout 76, players are free to explore the wasteland of West Virginia at their leisure. (Plans required), Melee weapons break 30% slower and you can craft Tier 3 melee weapons. Stimpaks generate edible meat. Players you revive come back with high health regen for 60 seconds. : Sprinting consumes 20% fewer Action Points. (Plans required): You can craft and disarm advanced traps and craft advanced turrets. Gain 20 Damage and Energy Resistance while not wearing Power Armor. How to get Perk Card Packs in Fallout 76 (FO76) Perk Card Packs are only obtainable through leveling up. Gain a 18% chance to instantly reload when your clip is empty. : Your explosives do +100% damage. You take 30% less radiation from eating or drinking. Radiation now regenerates your lost Health. A Mysterious Savior will occasionally appear to revive you when downed. Create a higher-level card by merging 2 cards of the same lower level. You deal +80% damage to workshop objects. Gain +10% (max 60%) damage for 30s per kill. : 40% chance to find extra first aid Chems when you "Search" a chem container. Strength Perk Cards. : Explosives weigh 60% less. : The weight of all junk items is reduced by 25%: The weight of all junk items is reduced by 50%: The weight of all junk items is reduced by 75%. Gain 1 Charisma for each teammate, excluding yourself. Guns break 40% slower and you can now craft Tier 4 guns (Plans required). : Your pistols weigh 75% less. Some cards are upgraded versions of the ones found in Adventure/Survival mode, while some are brand new and exclusive to the Nuclear Winter game mode. Heavy guns gain a 4% stagger chance and a 4% chance to cripple a limb. These perks can then be ranked up using Perk Coins attained through scrapping unused perk cards. (Plans required). You get double the quantity when you craft chems! :  There's no chance you'll get addicted to alcohol. Basic combat training means automatic rifles do +15% damage. Sprinting consumes 20% fewer Action Points. Slight chance your weapon will repair itself when hitting an enemy. hide. Any kill in V.A.T.S. Fallout 76 asks you to rebuild America, ... RadAway to regain access to that health, but it will also remove your mutation unless you also take the Starched Genes Perk Card and equip it. Bloodpacks satisfy more thirst, no longer irradiate, and heal 100% more. Our Fallout 76 perk cards guide will run down all of the info you need to know. : 60% chance to find an extra canned food when you "Search" a food container. (No Molotov), Teammates hit by your flame weapons regen even more health. Gain improved control and hold your breath 25% longer while aiming scopes. (No PvP), Gain a 12% chance to deflect back some of enemies' ranged damage. (Plans required), You can craft Rank 2 energy gun mods. : 80% chance to find extra first aid Chems when you "Search" a chem container. : Gain +40 Energy Resistance. : Gain 2 Charisma for each teammate, excluding yourself. Whether you want to be a dexterous charmer, a hardy bruiser or anything in-between, Fallout 76’s Perk system is designed to help you build a better you. : Food and drink weights are reduced by 30%. :  Gain +10 Energy Resistance. Players can equip multiple cards within a SPECIAL attribute so long as the total point value of the cards equipped does not exceed the attribute level. Fallout 76 – Vault-Tec Presents Being a Better You! Your melee sneak attacks do 2.3x normal damage. : Players you revive have +12 Action Point regen for 10 minutes. (No Power Armor). (No Power Armor), Every point of Strength adds +3 Damage Resist (Max 60). : Hunger and thirst grow 40% more slowly when in camp or in a team workshop. Radiation resistance, or food and water replenishment, will be more important in Fallout 76 than in … Your crafted Power Armor now has improved durability. Any chems you take last 60% longer. : Your shotguns now do +10% damage. has a 35% chance to restore all Action Points. Card packs are received every two levels until level ten (i.e. See a throwing arc when tossing thrown weapons, and they fly 15% further. : You pay 30% fewer caps when fast traveling. Your rifle attacks have a 5% chance of crippling a limb. : Your shotguns now do +15% damage. : Your melee weapons weigh 20% less, and you can swing them 10% faster. However, both SPECIAL and perks have changed quite a bit. (+5 Max). S. 1. Automatic rifles now reload 10% faster and have better hip fire accuracy. Chem Fiend Fallout 76 Perk. Your pipe weapons break 60% more slowly and are cheaper to repair. : Your shotguns now do +20% damage. 1 unused pt. The Mysterious Stranger appears more often when using V.A.T.S. Focus fire to gain accuracy and damage per shot. :  Gain +25% damage bonus for 2 minutes when a player revives you. Perks do a wide variety of things. The most important aspect while planning a character in Fallout 76 are the Perk Cards. (Plans required), You can craft and disarm expert traps and craft expert turrets. Well, here’s a guide to help you figure out what’s ACTUALLY worth your time, and what you should just automatically scrip as soon as you see it. Food and drink weights are reduced by 90%. Agility is a measure of your overall finesse and reflexes. Gain 50 Damage and Energy Resistance while not wearing Power Armor. V.A.T.S. With Fallout 76 breaking new ground for the series, it makes sense that … You can now craft energy guns. Gain more Pistol hip fire accuracy and a +3% chance to cripple a limb. Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S. When affected by rads, you periodically heal 200 rads on nearby teammates. You are 50% harder to detect while sneaking. When you are on a team, gain 10% more XP. Aim your gun a creature below your level for a 75% chance to pacify it. stat and choose a card to unlock. Legendary perks were first introduced in The Legendary Race update. Your one-handed melee weapons now do +15% damage. All drinks quench thirst by an additional 25%. Cards of higher rank are created by combining two identical cards of lower rank. Fallout 76 Perk Cards and the new system for building and levelling up your character. 75% Upvoted. Your armor breaks 40% more slowly and is cheaper to repair. How to get Perk Card Packs in Fallout 76 (FO76) Perk Card Packs are only obtainable through leveling up. Information included on the basics of SPECIAL & Perk Cards, status points, tips, and more! Aim your gun at any Animal below your level for a 75% chance to pacify it. (No Power Armor). At night your silenced weapons do an additional 25% sneak attack damage. Each player can only choose one perk to be shared at a time, and the selected perk can be changed at any time during gameplay. Gain health regeneration while outside during rain or Rad Storms. Each AGI point adds +1 Damage and Energy Resist (Max 15). Take 15% less damage from your opponents' melee attacks. Fallout. Gain a total of +15 to your maximum Health. Stimpaks and RadAway will now work much more quickly. Drinking any liquid has a 90% reduced chance to cause disease. Fallout 76 Best Perks - All Perks Cards Explained, Home Defense Perk. These bonuses are so unique that Weapons usage and playstyles become more reliant on the abilities unlocked by perks in the later stages of the game. Chem Fiend. : Ballistic weapon ammo weighs 90% less. Legendary Strength Fallout 76 Legendary Perk +1 STR and +1 STR Perk Points. You can pick one of the available cards every time you level up. Fallout 76 Perks Card Guide. : Gun bashing does +50% damage with a 10% chance to cripple your opponent. While the new milestone of a specific level is 75, 100, 150, 200, and 300. While sneaking, you never trigger mines or floor-based traps. Sprinting in Power Armor consumes half as much Fusion Core energy. Every fifty levels, you can choose a legendary perk from twenty-six new perk cards. Gladiator ; Level Requirement: 2: Rank 1: Your one-handed melee … Learn more about Fallout 76's SPECIAL attributes and Perk Cards! Gain 20 damage resistance while firing a heavy gun. You can view a target's specific damage resistance in V.A.T.S. The first legendary slot has an unlocked level of 50. Home | Cyberpunk 2077. Smash and stagger enemies by sprinting into them with Power Armor. Fallout 76 perk card bug. When you craft anything, there is a 30% chance you'll get double results! Gain 8 Damage & Energy Resist(max 24) for each teammate, excluding you. : Heavy Guns weigh 90% less. Chance your equipped armor will greatly repair itself when struck. (Plans required): Melee weapons break 50% slower and you can craft Tier 5 melee weapons. : Gain +1 hacking skill, and terminal lock-out time is reduced. Gain 10 Damage and Energy Resistance while not wearing Power Armor. Perk Points … 1 unused pt. Your melee weapons weigh 60% less, and you can swing them 30% faster. Perk Loadout Manager is a mod that allows you to import up to 12 unique Perk Card builds, and swap between them as needed. (No Power Armor): Carry junk to gain up to 20 Damage and Energy Resistance. The weight of all junk items is reduced by 25%. Your rifles and pistols ignore 24% armor and have a 6% chance to stagger. Falling below 40% health will automatically use a Stimpak, once every 20s. Legendary perks were first introduced in The Legendary Race update. Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores even more Health and hunger. https://fallout.fandom.com/wiki/Fallout_76_perks?oldid=3360553, Every point of Strength adds +2 Damage Resist (Max 40). How to get Perk Cards in Fallout 76 (FO76). : Stimpaks may generate edible meat tissue. Players can swap cards at any time; this can be especially useful when switching between solo and group play. Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. (Plans required), Melee weapons break 20% slower and you can craft Tier 2 melee weapons. (No Power Armor): Every point of Strength adds +4 Damage Resist (Max 80). Avoid 30% of incoming damage at the cost of 30 Action Points per hit. Perks do a wide variety of things. All pistols now have 20% more range and more accuracy when sighted. Your crafted armor has improved durability. The maximum attribute level is 15 f… Gain +1 hacking skill, and terminal lock-out time is reduced. Create a higher-level card by merging 2 cards of the same lower level. : Your one-handed melee weapons now do +10% damage. Unfortunately, there is no way to change your SPECIAL point allocations while playing in Nuclear Winter mode at this time, so the player will have to change it in Adventure/Survival mode, instead. Aim your gun a creature below your level for a 25% chance to pacify it. Your Power Armor breaks 40% more slowly and is cheaper to repair. : Chance your weapon will repair itself even more when hitting an enemy. Pack Rat . : Your one-handed melee weapons now do +20% damage. Gain +9% (max 54%) damage for 30s per kill. It affects how much you carry, and the damage of all melee attacks. : Energy weapon ammo weighs 30% less. Andoranth: 8: 9/16 5:21AM: Looking for Brotherhood of steel spec ops outfit. Your two-handed melee weapons now do +15% damage. 15% bonus damage means enemies may explode into a gory red paste. Weights of all Chems (including Stimpaks) are reduced by 30%. : Chance your weapon will greatly repair itself when hitting an enemy. Positive mutation effects are 25% stronger if teammates are mutated too. : Your punching attacks now do +10% damage. (No Power Armor). Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger. Each card correlates to a specific stat and has a cost, which is the number on the top-left corner of the card. Legendary perk cards with explosive effects: poi_boy: 5: 10/1 6:25AM: What legendary perk will be your first one? (No Power Armor), Carry junk to gain up to 30 Damage and Energy Resistance. Perk cards belong to one of the seven attributes (S.P.E.C.I.A.L.) After level 50, players will continue to level up and receive card packs but cannot increase any SPECIAL attribute. : Your pistols weigh 25% less. Fallout 76 Perks Database. 40% chance to find an extra meat when you "Search" an animal corpse. Each point of strength adds 5 lbs of carry capacity, starting with 155 lbs at Strength 1. You will never mutate from Rads and Radaway will never cure mutations. Obtain more components when you scrap weapons and armor. : Armor weighs 50% less than normal. : Sprinting consumes 40% fewer Action Points. : Stimpaks restore 45% more lost Health. : Gain +10 Rad resistance. Your bows and crossbows ignore 36% armor and have a 9% chance to stagger. Unlike in Fallout 4 your SPECIAL rank isn’t defined when you create your character. 1 unused pt. Every time a player levels up, they choose one Perk Card… All drinks quench thirst by an additional 75%. Legendary perks are a term for the 16 powerful, passive abilities the player character can equip, with the first legendary slot unlocking at level 50, and new ones at levels 75, 100, 150, 200, and 300. Hunger and thirst grow 20% more slowly at night. Avoid 10% of incoming damage at the cost of 30 Action Points per hit. Gain +7% (max 42%) damage for 30s per kill. Your non-automatic pistols now do +15% damage. Perk Cards are a new system in Fallout 76 that replaces the traditional Perk system fans have gotten accustomed to in previous Fallout entries. : Players you revive come back with high health regen for 60 seconds. : While below 30% health, gain a 30% chance to avoid damage. You take no radiation from eating or drinking. You have a 50% chance to keep your Stimpak when you revive another player. You always find more bottle caps when opening a caps stash. Teammates hit by your flame weapons regen health briefly. (No Power Armor), Carry junk to gain up to 20 Damage and Energy Resistance. : Gain 40 damage resistance while firing a heavy gun. Your melee sneak attacks do 2.6x normal damage. Matt Brown. Your bows and crossbows now do +15% damage. : Energy weapon ammo weighs 60% less. Produce 40% more rounds when crafting ammunition. Fallout 76 Perk Cards complete list (so far) Upgrade paths also lay within each perk card, including various ranks and abilities tied to them. Gain 60 damage resistance while firing a heavy gun. Choose the perk cards you plan on acquiring. Any kill in V.A.T.S has a 10% chance to refill your Critical Meter. Perks Trailer. Fallout 76 Perks Card Guide. See a throwing arc when tossing thrown weapons, and they fly 50% further. Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m. Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m. You hear directional audio when in range of a Magazine, You hear directional audio when in range of a Bobblehead, Your shotguns have improved accuracy and spread, Your shotguns have even better accuracy and spread, Your shotguns have excellent accuracy and spread. Cards of higher rank are created by combining 2 identical cards of lower rank. : Gain +40 Rad resistance. : 40% chance to find extra ammo when you "Search" an ammo container. Collect twice as much when harvesting wood. Tue, 22 Dec 2020 06:01:44 GMT. Your stimpaks now also heal nearby teammates for their full strength. Buying and selling prices at vendors are better. The higher the level, the better the effect. At night your silenced weapons do an additional 50% sneak attack damage. : Your two-handed melee weapons now do +10% damage. stat and choose a card to unlock. : Your explosives do +60% damage. : You suffer 40% less from hunger and thirst. Focus fire to gain more accuracy and damage per shot. : Gain +10 to carry weight. : Food and drink weights are reduced by 90%. 60% chance to find extra first aid Chems when you "Search" a chem container. For details, please see the respective articles. Fallout 76 lets you choose which perks you want via perk cards. Your two-handed melee weapons now do +20% damage. : Heavy Guns weigh 60% less. Your stimpaks now also heal your teammates for half the normal strength. (Plans required). : Carry junk to gain up to 10 Damage and Energy Resistance. The Mysterious Stranger will appear occasionally in V.A.T.S. Crafting workshop items now costs 50% fewer materials. Here are 7 of the best Fallout 76 builds: Tank Your rifles and pistols ignore 12% armor and have a 3% chance to stagger. Your punching attacks now do +20% damage. : Gain +20 to carry weight. Your Power Armor breaks 20% more slowly and is cheaper to repair. After that, you get Perk Card Packs every 5 levels. (Plans Required). Your explosives detonate with a 50% larger radius. There are way too many perks to be able to have them all by level 50, what I was worried about was if the points I already invested so far in the beta would be wasted with the thought of my final build. The two cards will combine to create a higher-ranked version of the Perk Card, causing its point value to increase in the upper left corner. : Melee weapons break 10% slower and you can craft Tier 1 melee weapons. Fallout 76 Perk cards replace the skills in the previous titles. : 80% chance to find extra ammo when you "Search" an ammo container. 40% chance to find extra ammo when you "Search" an ammo container. : When you are on a team, you and your teammates gain 5% more XP. The perks were fully released … Fallout 76. Shotguns now weigh 30% less and you reload them 10% faster. Every level, players put one point into a S.P.E.C.I.A.L. The greater your rads, the greater your strength! Fallout 76 introduced a very unique and interesting character customization system. 40% chance to find an extra canned food when you "Search" a food container. report. Higher Rads improve the chance. Chance your weapon will greatly repair itself when hitting an enemy. Information included on the basics of SPECIAL & Perk Cards, status points, tips, and more! Here are the Best Perk Cards in Fallout 76 for Beginner’s. (No Power Armor), Gain +45 Damage and Energy Resistance while sprinting. : Your non-explosive heavy guns now do +20% damage. 80% chance to find an extra meat when you "Search" an animal corpse. Fallout 76 Perk Planner. Any chems you take last 30% longer. The benefits of bobbleheads and magazines last twice as long. Your bows and crossbows ignore 12% armor and have a 3% chance to stagger. swaps targets on kill with +10% damage to your next target. This perk card becomes available to you once your character reaches Level 5. : Your pistols weigh 50% less. While the new milestone of a specific level is 75, 100, 150, 200, and 300. 10% bonus damage means enemies may explode into a gory red paste. : 60% chance to find extra ammo when you "Search" an ammo container. : Gain 1 Charisma for each teammate, excluding yourself. Your attacks ignore 50% armor of any insect. : Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more. Perk cards in Fallout 76 are an important part since they represent the skills of your character. : Food in your inventory will spoil 60% more slowly. This is assuming you are wearing a full set of power armor, and you are going out into the wasteland solo. (No Power Armor), Each AGI point adds +3 Damage and Energy Resist (Max 45). : Slight chance your weapon will repair itself when hitting an enemy. How do perk cards and SPECIAL work? : Hunger and thirst grow 80% more slowly when in camp or in a team workshop. Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you. Fallout 76 Perk Cards and the new system for building and levelling up your character. now targets limbs. Slowly regen radiation damage between the hours of 6 a.m. and 6 p.m. Quickly regen radiation damage between the hours of 6 a.m. and 6 p.m. Take 30% less damage from explosions and flame attacks. If you have outstanding Perk Cards to select after level 50, you will not be shown the selection menu by default. C. 1. Your bows and crossbows ignore 24% armor and have a 6% chance to stagger. Fallout 76 Special Perk Cards List. : Your pipe weapons break 90% more slowly and are cheaper to repair. : Your one-handed melee weapons now do +20% damage. Aim your gun a creature below your level for a 50% chance to pacify it. You are 75% harder to detect while sneaking. : Ballistic weapon ammo weighs 45% less. Hack an enemy robot for a 50% chance to pacify it. The BEST Legendary Perks in Fallout 76 Fallout 76 Legendary weapons and armor seem to drop fairly often, but I get the question “Which Legendary is best for ________” about 10 times a day. You gain much increased benefit from being Well Fed or Well Hydrated. Each perk card in the game has an effect that will alter some aspect of Fallout 76. The Mysterious Savior will regularly appear to revive you when downed. Legendary Strength. At Level 2, you start with 7 points available (one in each S.P.E.C.I.A.L.) (Plans required). Chance your equipped armor will repair itself even more when struck. All pistols now have 10% more range and more accuracy when sighted. While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen. Your disease cures have a 50% chance to cure a disease on nearby teammates. TES V: Skyrim | Roadmap. See a throwing arc when tossing thrown weapons, and they fly 30% further. has a 15% chance to restore all Action Points. (No Power Armor). Close. With each level, Fallout 76 players earn both a point to put into a SPECIAL category as well as a Perk card from that category. Buying and selling prices at vendors are now much better. A Mysterious Savior will more frequently appear to revive you when downed. Each legendary perk has four ranks and can be leveled up with "perk coins," which can be earned by scrapping normal perk cards. Using the best Fallout 76 perk cards for your playstyle will help you with the best Fallout 76 builds. : Your stimpaks now also heal your teammates for half the normal strength. Perk Coins Cost: 0 (per one rank) +2 STR and +2 STR Perk Points. Your punching attacks now do +15% damage. When adventuring alone, take 15% less damage and gain 20% AP regen. Your SPECIAL rank isn ’ t defined when you `` Search '' a food container Miner corpses restores health hunger... Explained, Home defense perk output by 10 % more slowly and are cheaper repair! 80 ) explosives detonate with a 5 % stagger chance and a 20 % faster physical fitness guide will down! That replaces the traditional perk system is getting a major change this around... A throwing arc when tossing thrown weapons, and terminal lock-out time is reduced by %. Radiation now regenerates even more when hitting an enemy robot for a round Nuclear! 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